β Category: | 3D Image Files |
β Developer: | Biovision |
π .BVH data type correlates with an ASCII file entry which includes motion capture data for distinct three-dimensional characters. At most, the file container is exploited by 3ds Maxβs Character Studio and other peculiar 3D animation suites which serve for importing rotational joint data. The following .BVH extension category is entirely opened up, founded and designed by Biovision company as a common entry definition for saving biped character motion content. At most, the .BVH extension area can be distinguished as a file resource for storing animation data. Therefore, this custom .BVH approach has been utilized for storing, opening and representing animated content in Second Life and various 3D video gaming projects. Besides, the aforementioned data format is broadly employed for handling animations in a variety of entertainment products and games, including qualitative cartoons from major top-notch studios and groups.
π .BVH file entities can be smoothly reviewed, uncovered and opened up by proficient 3D-animation suites and editors, such as Blender, Autodesk Maya, DAZ Studio, Autodesk 3ds Max, Bondware Poser, messiahStudio, and other packages, shared either on proprietary or freeware approach. The .BVH file item definition is perfectly supported and compatible with any branches of desktop infrastructures, including Linux and all of its related distributions and editions. However, the .BVH record group is not recognizable and comprehended within mobile devices and gadgets, based either on Android or iOS foundation. Primarily, the .BVH format structure is mostly eligible for the sustainment of motion capture data for three-dimensional models and layouts, designed within a 3D editor. The .BVH sample constitution is broadly utilized by all top-notch world-class 3D animation suites, and can be easily shared to other third-party solutions and products.
|