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KeyCreator Design File

β‡’ Category:CAD Files
β‡’ Developer:Kubotek USA, Inc

πŸ“Œ Another custom .CKD file variation includes one or several 3D or 2D drawings or models composed and opened with Kubotek KeyCreator, a proficient CAD toolset. Essentially, the logical .CKD composition maintains drawing or model data, which may interfere with model surface, toolpaths, and wireframes information. Initially, the .CKD technological file schema has been invented, deployed and implemented in 2001, being employed by CADKEY Workshop V20 edition. Nevertheless, in 2003 CADKEY trademark has been acquired by Kubotek enterprise which consequently renamed the project. Since the Kubotek acquisition period, KeyCreator consistently stores drawings and visual models in the .CKD representation until now, by default. It should be strictly specified that the target .CKD records can be accurately exported to .GIF, .TIF, .JPG, .DXF, .OBJ, .STL, or .PDF form. This aim can be accomplished if the user manages to navigate to File -> Export section from the primary menu of the application and select the desirable outcome format they wish to gain from the source .CKD item in the conclusion.

UbiArt Framework Cooked Asset

β‡’ Category:Game Files
β‡’ Developer:Ubisoft Entertainment S.A.

πŸ“Œ A .CKD technological foundation is strictly related to the game assets applied and exploited by a video game designed and coded with the interference of UbiArt Framework, a 2.5D game engine designed and distributed by Ubisoft Montpellier studio. Accurately, the .CKD file arrangement includes a character skeleton (.SKL model), graphical image (such as .JPG item), or other corresponding game asset that has been formerly precompiled to be utilized, opened, and visualized in a scope of a proper game. .CKD extension specification is broadly employed within a vast arsenal of games, such as Just Dance series, Child of Light, Rayman Adventures, and many more. The UbiArt Framework mechanics appeared perfectly fit for a multitude of Ubisoft game projects. After particular assets are integrated and embedded into distinguished UbiArt Framework game projects, they are compiled into respective .CKD file branch nodes. At most, the .CKD pattern retains the format marker of the proper file node they were initiated from. A majority of the gamers would never tackle with the .CKD file layout, but those who are deeply involved into retrieving and modifying assets extracted from the UbiArt Framework game distributive may tackle the .CKD file elements while discovering the game’s assets online or navigating across the game libraries locally.

How to open an .CKD file?

πŸ“Œ The .CKD format arrangement can be seamlessly and immersively opened, researched, and reviewed by Blender app or Unity engine, adapted for utilization within Windows, macOS, or Linux desktop shells. This proper situation concerns the case when the target .CKD element is focused on the game assets integrated into various Ubisoft video-game projects. Besides, considering the clause when the pinpoint .CKD file record includes one or several 3D or 2D models, it is flawlessly supported by Kubotek KeyCreator suite, adapted for Windows platform solely.

Programs to open .CKD file - KeyCreator Design File

  • Windows
  • 🌐 Software
    ⌨️ Developer
    πŸ’΅ License
  • Kubotek USA, Inc

Programs to open .CKD file - UbiArt Framework Cooked Asset

  • Windows
  • Mac OS
  • Linux
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