π Besides, the .CTM data items may be generated, opened, and shaped by CrazyTalk, a suite that permits users to convert and reorganize images into detailed, effect-saturated talking animations of the activity characters. In detail, the following .CTM branch node includes βriggingβ settings, which are recognized as user-defined locations of facial features, a background, and base graphical image. Therefore, the noted .CTM extension node serves for creation of talking faces that speak with audio in the automatic background mode. It should be explicitly specified that CrazyTalk suite may export relevant .CTM data items as Face Packs, which can be oriented for animating character puppets with real time audio samples during Skype conversations. Finally, the .CTM objects can also be processed by Dell Webcam Central distributive set to define and track virtual avatars for webcam chatting and conference calls.
π The primary, major .CTM format aim is to handle and operate with map files utilized by Star Wars Republic Commando, a top-notch game project in the first-person shooter genre built on the foundation of the Unreal Engine gaming technological framework. Accurately, the noted .CTM composition involves integral game level resources, such as items, spawn points, obstacles, buildings, and terrain. As a matter of fact, the current .CTM specification logic can be effortlessly applied to store and open up custom map patterns and arrangements.
How to open an .CTM file?
π Basically, the relevant .CTM file basement is comprehended and opened by Star Wars Republic Commando game product, released and designed by LucasArts studio. As an extra option, give a try to Game Archive UnPacker utility to monitor and track .CTM in-game assets. In certain conditions, the source .CTM elements can be analyzed and examined by CrazyTalk, Dell Webcam Central, and Live Cam Avatar Creator products, keen on transforming visual images into talking animation characters during chatting and calls in messaging communications.