β Category: | Video Files |
β Developer: | GoPro Inc |
π The primary, major .GCS entry designation is related to the project file variation employed and opened by Cineform Studio, a powerful package for video editing/converting targets. At once you create a new project file schema within the Cineform Studio product, the fresh, blank .GCS record is initiated and built. GoPro Cineform Studio permits the users to import specific raw footage materials from the 3D HERO System and flawlessly convert it into clear, transparent and viewable .GCS 3D schema arrangement. The 3D HERO System technique maintains 2 HD HERO 1080p resolution cameras that can capture .GCS video and shoot images and photos in 3D and 2D simultaneously. Some of the editing opportunities accessible in scope of .GCS covered GoPro Cineform Studio distributive involve: cropping, zoom, frame-rate modification and refinement for slow motion, exposure, contrast, and saturation. After the user completes the refinement of the respective .GCS video data project they are granted the means to export their encoded, compressed side-by-side project into a .MOV item and watch it online at such platforms as YouTube or Vimeo or on their 3D or 2D TV.
β Category: | Game Files |
β Developer: | GameShark |
π Another possible designation of the .GCS format area corresponds to the GameCube game save state also entitled as a βSharkSaveβ data branch. Typically, the .GCS layout is composed and generated with the GameShark tool for the relevant Nintendo GameCube emulator, a cheat utility for GameCube ROMs and emulated copies. Besides, the .GCS extension constitution permits the games to be freely saved whenever the user decides to save the actual gameplay progress. In the meantime, all of .GCS file resources can be accurately opened up and explored with a supporting, compatible GameCube emulator.
π In accustomed situations, it would be worthy to attempt opening up the .GCS file elements and entities with GoPro Cineform Studio, a flexible, scalable video editor/converter, bundled with 3D HERO System equipment. Furthermore, it is absolutely considerable to experiment with Dolphin, a Nintendo GameCube emulator, taking into account the case when the proper .GCS items are assigned to operate with the session save states of the emulated game title.
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