β Category: | System Files |
β Developer: | Apple Inc |
π As an optional hint, the .MENU-embraced data logic can concern a Menu Extra exploited and opened up by Mac operating environments starting with Mac OS X 10.1 generation. Basically, the noted file element includes a small program set, frequently entitled as βmenuletβ, that allows macOS/Mac OS X fanbase members to configure and monitor options on their computer stations. Among the common examples of such suites, network parameters, Time Machine, and AirPort should be specified at once. These specific file entries eventually replaced the .DOCK specification, which formerly served for pre-installing Dock Extra nodes. Initially, Apple enterprise introduced Menu Extras feature with the subsequent release of Mac OS X 10.1 edition. Menu Extras can be recognized as small icons are visually represented in the right area of the macOS menu bar. Essentially, they sustain quick accessibility options to app and system parameters and tweaks. For instance, the Time Machine Menu Extra offers a way to quickly and efficiently review your backup status or access your recent Time Machine backup. Generally, the following file extension elements are allocated in the predefined folder:
Macintosh HD/System/Library/CoreServices/Menu Extras
For instance, TimeMachine.menu object instance is placed within this accurate directory. Notification Center, Control Center, Spotlight Search, Wi-Fi, and The Battery pictograms that are visualized in Macsβ Menu Bars are also distinguished as Menu Extras. Nevertheless, in recent editions of macOS shell, these Extrasβ hierarchy branches are no longer saved and stored within the Menu Extras folder.
β Category: | Game Files |
β Developer: | Id Software |
π This particular file composition is strictly associated with a menu item utilized and opened up by id Tech 3 (in other words, Quake 3 engine) game titles. Precisely, the .MENU-covered layout recognizes the parameters and layout for the game menus and the HUD (Head-Up Display) interface. As a rule, all of the predefined file instances are stored in a clear, transparent text-based representation. Basically, the following data category is typically packaged within .PK3 data bundles. In accordance with accustomed principles, the .MENU file resources are employed for customizing mouse over behaviors, backgrounds, buttons, and the display tweaks and parameters of the first-person perspective, considering the locations of interface elements, gun crosshairs, textures, colors, text styles, and menus.
π The noted file entities are typically processed, opened, and handled by Quake 3 game distributive. Furthermore, as long as most of the .MENU-encompassed content is visualized and served in a plain textual shape, it is suggested to make service of Notepad, WordPad, Apple TextEdit, Vi, GNU Emacs, or other consistent text editor in your area of accessibility. If the pinpoint formerly specified record concerns the macOS Menu Extra or βmenuletβ, the target element composition is perfectly recognized and examined by the macOS environment, natively.
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