β Category: | Executable Files |
β Developer: | Microsoft Corporation |
π Most often, the .WS entry pattern holds an executable script that can be run via the Windows Script Host. The noted script build-up may consist of various categories of elements and routines, including diverse XML elements and VBScript and JScript procedures. When you manage to double-click a corresponding .WS schema record, the Windows Script Host service would automatically run the script the .WS layout embraces.
Regarding Windows Script Host utility, it serves as a software tool that system administrators may employ for automating a solid range of .WS concerned administrative and login activities. In order to implement that idea, administrators design, run, and deploy Windows Scripts, which may be eventually saved and opened up as .WS entry make-ups.
Actually, the .WS file entities stand out as clear, plain text data objects. By the way, the .WS file patterns may hold procedures and functions composed and constructed using Python, Perl, BASIC, VBScript, JScript, and many other various programming techniques and principles. In order to make up a new .WS file structure, administrators reference Microsoft Visual Studio Code, Microsoft Notepad, or another common text editor or development IDE infrastructure. It should be additionally noted that Windows Scripts are traditionally saved as .WSF data elements.
β Category: | Game Files |
π Besides, some alternate .WS format category instances may stand out as game ROM files utilized and opened by multiple WonderSwan emulators, such as Higan, OpenEmu, and Oswan. This precise .WS extension arrangement comprises an exact copy of game data dumped from the original, genuine WonderSwan game cartridge. In practice, WonderSwan emulators permit PC users to play WonderSwan .WS served games on Windows or macOS-based desktop workstations as if they were running on the original console architecture. Game assets dumped from the genuine WonderSwan game cartridge are migrated into a .WS data item, which stores the original game data in a .WS extension representation that can be reproduced and acknowledged by a concerned WonderSwan emulator.
WonderSwan architecture can be defined as Japanese handheld entertainment video game console release and shared by Bandai company. The initial release of the console took place in 1999 and the publisher introduced the device as an overall competitor to Nintendoβs Game Boy Color. In 2003 the product distribution came to an end. The most popular and well-known game entitlements released on the console included Puzzle Bobble, Harobots, Gunpey, Final Lap 2000, Beatmania, and Buffers Evolution series.
β Category: | Data Files |
β Developer: | Variety Games Inc |
π Another apparent case of the .WS compound logic is related to a file node generated and established by 1-2-3 Word Search Maker, an utility targeted for making word search puzzles. Precisely, the actual .WS variation grasps a word list in addition to the alphabetical grid that consists of words to seek and find. Miscellaneously, the .WS schema also stores the eventual solution to the puzzle by marking and highlighting the words list in an appropriate puzzle. Afterwards, when the design of a word puzzle is finally completed, you are enabled to print the .WS schema with a standard, typical printer.
Generally, .WS file interpretations are stored in a versatile, clear text arrangement and can be reviewed with any common text editor in order to browse the required sample contents.
β Category: | Developer Files |
β Developer: | Edwin Brady and Chris Morris |
π A .WS pattern logic and hierarchy can also suit for handling and maintenance of programs written in the Whitespace programming specification. Specifically, the noted .WS resources comprise Whitespace source code, which encompasses linefeeds (whitespace characters), tabs and space symbols. Furthermore, .WS document items also frequently cover comments written using numbers, letters, and other non-whitespace symbols and chars.
Whitespace technique stands out as an extendable, scalable programming language invented and coded by Chris Morris and Edwin Brady. Indeed, the Whitespace interpreter manages to ignore any non-whitespace symbols, so Whitespace .WS packaged tools and products are written using only linefeeds, tabs, and spaces, which the interpreter recognizes as either .WS formed instructions or content. The technical commands are written using consecutive preset data sequences of linefeeds, tabs, and space characters. All other compound .WS instructions and keywords are written in binary representation, using tabs as 1s and spaces as 0s.
As long as the Whitespace technological principle is not applied for serious development purposes and aims, some developers prefer creating .WS tailored program tools and file utilities in accordance with the language restrictions and writing Whitespace products just for fun. There certain developers are allowed to save their Whitespace products under .WS format layout.
π Most often, the .WS data items are accessible for survey, opening, and tracking with the involvement of Microsoft Visual Studio Code, Microsoft Notepad, or Microsoft Windows Script Host utilities, capable of researching and investigating the noted .WS wrapped entries for their needs. Besides, it is recommended to take service of Apple TextEdit, Vim or any other contemporary text editor, eligible for reviewing the .WS assets. In other possible situations, take a glance at Oswan, Higan, OpenEmu, or Mednafen emulators perfectly suitable for emulating WonderSwan .WS bundled games dumped from the original console cartridges. In rarer circumstances, the 1-2-3 Word Search Maker may appear handy and suitable for the specified target. Finally, taking into consideration the clause when the .WS pinpoint entry is distinguished as Whitespace source code pattern, it is recommended to experiment deeper with Whitespace programming technique interpreter, fit for processing the .WS shaped routines, procedures, and commands.
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