β Category: | Developer Files |
β Developer: | Microsoft Corporation |
π This accurate .FSX extension assignment is focused on the scripts coded in F# (pronounced as βF Sharpβ), a feature-saturated programming specification formally implemented, opened up, and announced by Microsoft enterprise with the release of Microsoft Visual Studio 2010 revision. Basically, the .FSX scripts can be opened, executed, and accomplished in conjunction with the βF# Interactiveβ module of Visual Studio bundle. Therefore, the .FSX tech file pattern is generally applied for scripting F# code instead of compiling it to the executable extension form. In contrast with F# source code entries (packaged with the .FS format marker), .FSX file items are not usually compiled into .EXE or .DLL layout representation to be run and executed afterwards. On the contrary, they are runnable from the ordinary script shape by F# Interactive mode mechanics. F# Interactive mode can be initiated and activated in Visual Studio environment by picking and highlighting a partial segment of F# code and pressing Alt+Enter key combination. F# scripts can also be established on the foundation of .FSSCRIPT tagged marker.
π All of .FSX file object entities can be smoothly and immersively opened up, extracted, and retrieved by Microsoft Visual Studio IDE of any generation, either legacy or contemporary. The .FSX F#-embraced file scripts are accessible from the Windows architecture, unexceptionally.
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